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  • OW Investigative Series: Violence in Video Games

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    Written by Zeromage 4 Comments
    Last Updated:: October 3, 2008

    Part 3: Bayou Billy

    adventures_of_bayou_billy_nes_screenshot2.jpgDateline, Louisiana circa 1988. A utopian society at the pinnacle of its intellectual, social, religious, and political height. Man’s greatest inventions were discovered, racism ceased to exist, there were no poor, and no homeless. The world’s greatest scientists conducted the greatest research ever done. Pollution problems were solved, the air was clean, and cities and nature were intricately and seamlessly integrated into one of the largest shared environments the world had ever seen. Louisiana before 1989 was perfect in every way. They had the hover car which was fueled by garbage and produced flowers as a bi-product. Sadness and depression no longer exsited and everyone was happy and healthy. This, however, was not to last. As we’ve reported in our first two reports, video games are responsible for violence, and the mark that video games left on this perfect society has set man back hundreds of years.

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    • Top 10 Problems with Modern Games

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      Written by Zeromage 99 Comments
      Last Updated:: October 2, 2008

      ph2008042600147.jpgThe Golden age of video games saw its height in the 16 bit era when SNES and The Genesis were in a console war over who had the best games. SNES came out on top which we discuss in numerous articles on Old-Wizard, and stood out as the most creative moment in the video game medium’s brief history. Where has the Golden age gone? Today’s games lack everything great about those old NES and SNES games. In this list, we will go through the reasons why the games of the modern era lack the power of the older generation. We could only hope that modern game makers realize the creative insurgence of the 16 bit era and try to recapture it for the next generation.

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      • Top 5 Tips For Beating Ghosts and Goblins

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        Written by Zeromage 10 Comments
        Last Updated:: October 2, 2008

        ghostsn-goblins-2.gifAs we have stated in previous articles, Ghosts N’ Goblins is one of the most difficult games of all time. We are lucky to get by the first level. If we ever made it to the second, it was in jest as our energy would be fully expended at this point. In this list, we will go through five tips on how to beat Ghosts N’ Goblins which is arguably the hardest game of all time which was appropriately ranked #3 in our hardest video games of all time. Some of these next tips may be unorthodox, but they are imperative for any success in this immensely difficult game. Anyone who has beaten Ghosts N’ Goblins had to do at least 3 of these next five tips.

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        • Top 10 Final Bosses

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          Written by Zeromage 31 Comments
          Last Updated:: October 1, 2008

          The final boss of the video game medium defined all of our hopes and fears. They defined the last obstacle before we attained our ultimate goals. They defined what would be in store for us at the end of our long adventure. They sometimes even haunted us in our dreams (like when I was dreaming of running away from Bowser as he was spitting fireballs at me. It actually turned out to be my dog breathing in my face). In this list, we will go through the most memorable final bosses of the video game medium in hopes of rekindling some of these haunting phenomena. We just hope they don’t haunt us now like they did when we were 12 years old, but we’re honest enough to know they probably will, since we haven’t grown up.

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          • Mail Bag: October 1, 2008

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            Written by Zeromage 10 Comments
            Last Updated:: October 1, 2008

            It seems like every week we receive an email from an outraged Sega fan who writes to us from a different email address with the same horrible grammar, and same bullet point format, claiming he likes our site but doesn’t understand our hatred for Sega. We’re pretty sure this Sega fanboy is SonicMan0 (Old-Wizard fans may remember him as the kid who made the three Youtube video rants about us, and who we reported on in our very first investigative report, when we found out he never even owned a Genesis). Anyway, in order to get him to stop emailing, we decided to reply to two of his emails.

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